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Ireland’s Best Known Spirit – The Banshee
Since it’s Halloween week I decided to look at Ireland’s best known and most feared spirit, the banshee following on from our article on Did Halloween originate in ireland? The banshee is a female spirit and is considered to be an omen of death.
The banshee roams the countryside and can be heard wailing when she predicts a death. The word banshee comes from the Irish bean sí (pronounced ban-shee) which translates as woman of the fairy mounds. She can appear in a number of guises, as a young beautiful woman, a stately matron or as an ugly frightening hag. She is usually dressed in a grey or white hooded cloak. While not always seen, her mourning cries can be heard usually at night when someone is about to die. Those who claim to have seen her describe long hair which she runs a comb through, similar to tearing the hair out in anguish.
It is believed by many that she only appears to select number of families, namely the main Irish families the O’ Neills, O’ Connors, O’ Briens,O’ Gradys and Kavanaghs although this list varies depending on who is telling the story!
Coincidentally, I heard of an O’ Connor who had a brush with the banshee. He was cycling between Ballylongford and Tarbert in Co.Kerry when he heard the cries of the banshee by the ruins of Lislaughtin Abbey. I created a custom silver pendant of the Lislaughtin Abbey Window you can see that reminded me of the story.
While the banshee will not harm the person she encounters there is another Irish female spirit who isn’t nearly as benign! The Lianhan Sídhe (pronounced lan-hawn shee) is a beautiful woman who attracts men but this love will lead to their downfall.
W.B. Yeats described her in his book Fairy and Folklore of the Irish Peasantry
The Leanhaun Shee (fairy mistress) seeks the love of mortals. If they refuse, she must be their slave if they consent, they are hers, and can only escape by finding another to take their place. The fairy lives on their life, and they waste away. Death is no escape from her. She is the Gaelic muse, for she gives inspiration to those she persecutes. The Gaelic poets die young, for she is restless, and will not let them remain long on earth – this malignant phantom.
Mythology is a complex and fascinating part of Irish culture that has always been of interest to us. Some of the fairy stories and legends are so complicated they’re practically a historical dynasty! There are leprechauns, púcas and fairies that make up countless children’s stories as well as a host of more sinister creatures. In every part of the country there are different variations, omens and tales (some more believable than others) about each creature, particularly ways to keep them away or cause them to do harm to others (known as piseogs). Certain fairies were associated with certain powerful families throughout the country and their appearances have made their way into Gaelic folklore.
The Banshee is one of the more intimidating fairies. She is a fairy woman who appears at the site of an imminent death in the middle of the night and lets out a chilling, high pitched wail. As with all mythological stories and figures, she also appears in Scottish, Welsh, Norse and even American folklore in many different forms and doing many different death related things. Occasionally she is also known as the ‘Bean Chaointe’, or ‘crying woman’.
Origins of the Banshee
The origin of the Banshee is really quite ordinary compared to the tales that surround her. In medieval times, during funerals a woman would take on the role of ‘keener’. Keeners sang sad songs, called ‘caoineadh’ – the Irish word for ‘crying’ – at the graveside. There was good business to be made as a keener, as families would pay very well for a talented one. The best known ones always attended the funerals of the biggest and most well known people and were much sought after, as the more people mourning at a funeral, the greater the person was said to be. For the most powerful families it was a common belief that a ‘bean sidhe’, or ‘fairy woman’ would come to keen at the grave fairies presumably being more talented singers than any human. The Irish phrase became anglicised to ‘Banshee’ and over time the stories developed and morphed into what we know today. The fact that the keeners were paid in alcohol and often ended up as elderly alcoholic women that were banished from towns and villages also adds to the myth. The first known written record of a Banshee story is Sean MacCraith’s ‘Cathreim Thoirdhealbhaigh’, or ‘Triumphs of Turlough’.
Originally the Banshee appeared to people who were about to suffer a violent and painful death, such as murder. In later stories, she wailed outside their door at night (usually around wooded areas close by) but was rarely seen. Cynics and realists who claim the story to be nothing more than an old wives’ tale say that the wails are actually just barn owls or vixens calling in the night. If you’ve ever heard either animal, they do sound remarkably similar to a woman screeching! The Banshee was usually described as ugly elderly women dressed in white or grey with long silver hair, and occasionally took the form of a crow, stoat, hare or weasel – typical animals associated with witchcraft in Ireland.
Appearance and Behaviour
The Banshee comes in three possible guises depending on who you talk to or where the stories come from. More often that not she is a crouching hag with a horrible wrinkly face, although in other stories she is a beautiful, ethereal young woman or a stately matron type. In yet more stories she is referred to as the ghost of a murdered woman or a woman who died in childbirth. The three typical guises of the Banshee may respresent the three aspects of the Celtic goddess of war and death Badhbh, Macha and Mor-Rioghain.
In almost all cases, the Banshee has long silver hair that she is sometimes seen brushing with a comb. For this reason, some people would never pick up a comb lying on the ground for fear of being taken away by fairies. She wears a grey hooded cloak or the white sheet or grave robe of the dead, and her eyes are red from crying. Many believe that she can in fact take on any of the above forms and change from one to the other as she pleases.
Her cry seems to be the subject of much debate in Leinster, it is said to be so shrill that it shatters glass. Further north in Tyrone she sounds more like two boards being struck together, while in Kerry her call is ‘low, pleasant singing’. Whatever she sounds like, everyone agrees that she can be heard from a great distance. Some report hearing her cry for several nights in a row before a death occurred, while others say they heard her just once, on the night of the death. Her cry rises and falls and lasts for at least a few minutes, varying in intensity.
There have been alleged incidents when the Banshee cried for a person who was in perfect health, but was found dead within a week from some freak accident. The majority of her visits are paid at night, with a small few taking place at noon. The Banshee was usually thought to have once been a normal woman who enjoyed life, was incredibly beautiful and radiated happiness, but some great sorrow overcame her at some point in her life and she became a haggard old woman. She was seemingly very weary of mortals and would disappear at the first sign of any human activity. In fact, she didn’t seem to enjoy the company of anyone, mortal or not, and travelled as a solitary fairy.
When the Banshee moved from place to place, witnesses have heard a fluttering sound similar to birds flying. When she disappeared, all that would be left behind was a cloud of mist. There are several purported ‘Banshee Chairs’ around Ireland wedge shaped rocks where she would sit and cry for general misfortunes, if there was no death to be attended to that is! When a family emigrated, legend has it the Banshee would follow, or if she didn’t, she would stay at the family’s seat and lament their leaving there.
The Banshee was relatively harmless. Apart from the dread people felt at hearing her cry, the only other fearsome activities she seemed to get up to were knocking on doors or windows. However, there is a legend that her sister spirit, the Lianhan Sidhe or ‘sweetheart fairy’, was somewhat more malicious. She sought the love of mortal men, and their desire for her was so intense that they were driven to madness and ultimately destroyed.
There was also a similar manifestation of the Banshee known as the Bean Nighe, or ‘washing woman’, although this is more attributed to Scottish folklore than Irish. Instead of wailing and crying at night to warn someone of a death, she would instead wash the bloody clothes of the person about to meet their doom in a local water source. Her appearance was generally thought to be the same, although she was sometimes washing her own bloody clothes instead of someone else’s.
Many books on Irish fairy stories say that Banshees were particularly associated with families who’s names had Ó or Mac at the start. However, this doesn’t tell us much since practically every family name in Ireland at that time was an Ó or a Mac! On the other hand, some legends claim that she could only cry for five major families the O’Neills, O’Briens, O’Connors, O’Gradys and Kavanaghs.
The great O’Briain family were said to be frequented by a Banshee with the name of ‘Eeevul’ (sounds a bit too much like ‘evil, doesn’t it?), who ruled 25 other banshees that followed her wherever she went. This gave rise to the belief that if several banshees were heard at once, it meant the imminent death of someone very powerful.
The O’Donnell family’s Banshee apparently lived on a rock overlooking the sea at Dunluce Castle. She cried not specifically for one death, but for all the misfortunes the family had ever had and ever will have. The O’Neill’s Banshee would cry out from the Coile Ultagh (Ulster Wood) and could be heard from the other side of Lough Neagh, where their castle stood. Her name was Maeveen and she even had a special room set aside for her in the castle.
There are two contradictory reasons why the Banshee followed these great families some believe that she did so purely to bring misery on them with her incessant wailing, while others believe she was a friend of the family who was utterly distraught at their having lost someone they loved.
As well as warning families of an upcoming death, the Banshee also liked to cry at the crowning of a true king. One reported case of this happening was at the crowning of legendary Brian Boru who overthrew the O’Neills and began the O’Brien dynasty. Possibly the only example of a human Banshee appearance was in 1437, when a woman purporting to be a ‘seer’ approached King James I of Scotland and correctly predicted his murder at the instigation of the Earl of Atholl.
In 1801 the Banshee paid a visit to the Commander in Chief of the British forces in Ireland. He had attended a party at Dublin Castle and invited a few guests back to his home in Mount Kennedy, Co. Wicklow, afterwards. These guests, Sir Jonah Barrington and his wife, woke up at 2.30am to what he described as ‘plaintive sounds’ coming from outside his window. His wife and a maid were also awoken by it, and the sound later turned into the name ‘Rossmore’ being screeched three times. The next morning, they were told that a servant, having heard odd sounds from Rossmore’s room at 2.30am, entered to find him dying. Spooky!
Have a listen to this barn owl screeching, and tell us if you believe the Banshee myth or not.
Clare County Library has also posted some first hand accounts of supposed Banshee incidents, which you can find here.
Historians have traced the first stories of the Banshee to the 8th century which were based on a tradition where women sang a sorrowful song to lament someone’s death. These women were known as ‘keeners’ and since they accepted alcohol as payment, they were said to be sinners and punished by being doomed to become Banshees. According to the mythology of the Banshee, if she is spotted, she will vanish into a cloud of mist and this action creates a noise similar to that of a bird flapping its wings. Legend says that Banshees don’t cause death they only serve as a warning of it.
Powers and Abilities
The Banshee was immortal and ghostly, able to become both invisible and intangible at will - usually active during the hours of night she attached herself to a single clan and would follow them wherever they went, if a member of the clan was near death or about to befall some misfortune she would wail - the sound of her wailing was feared but stories vary on whether she truly caused the misfortunes herself or if she wailed as a sign of mourning for the inevitable.
In popular culture the Banshee has more powers in her arsenal, often being a master of dark magic and evil fairy traits - this was not really prominent in the older tales and is a modern addition (much like how vampires have a weakness to sunlight in the modern world, despite original tales never mentioning it).
The Bandon Banshee was supposedly defeated by Gilderoy Lockhart, which he described in his book Break with a Banshee Β] though he later admitted to stealing credit for his books. Γ] The only thing known about the actual witch who defeated the Bandon Banshee was that she had a hairy chin. Γ]
Bill Weasley showing sixth years a Banshee in Defence Against the Dark Arts
During the 1989–1990 school year at Hogwarts School of Witchcraft and Wizardry, Bill Weasley taught his sixth year friends about Banshees and instructed them on how to defend themselves from the creatures in one of his Defence Against the Dark Arts tutoring sessions. Bill even brought an actual banshee into the classroom to study, with him and his classmates wearing protective earmuffs to prevent them hearing its deadly scream. Jacob's sibling banished the Banshee with the Laughing Potion. Α]
On 31 July 1992, Mrs Mason "screamed like a banshee" when the owl post letter warning Harry Potter about his supposed Underage magic transgression (actually committed by Dobby) was dropped on her head at 4 Privet Drive, as she suffered from ornithophobia (the fear of birds). Δ]
Seamus Finnigan was afraid of Banshees, as his Boggart demonstrated. Ώ] Seamus also mentioned it when Harry Potter opened the golden egg and heard a screeching sound. Ε]
The singer Celestina Warbeck is known to perform with a backing group of banshees, demonstrating not all Banshees are malevolent. Ζ] Another possible banshee was the Bogle-banshee, mentioned by a student on the "Second Year Essential Knowledge Test" that Gilderoy Lockhart gave his second year Defence Against the Dark Arts class in 1992. Η]
Banshees appeared throughout the Wizarding world during the Calamity in the 2010s, in which they acted as Confoundable guards to certain Foundables, such as a portrait of Salazar Slytherin, which belonged at Hogwarts Castle. Volunteer members of the Statute of Secrecy Task Force had to cast the Exploding Charm in order to repel them, allowing the Foundable to return to their rightful place. ⎖]
In All's Well That Ends Well, the banshee is released from Malivore and seeks out Cleo Sowande, who's being guarded by Hope Mikaelson. She approaches the two girls, releasing a haunting wail as the sky darkens. She approaches Cleo from behind, but the two girls are quick to react and Hope casts a spell to ensnare her in roots that creep up to her waist. She's immobilized, but believes them to be foolish. She lets out another haunting wail and Cleo and Hope grab their heads to cover their ears to try and block out some of the pain. As the scream continues, Cleo manages to cast her own spell to physically sew her mouth shut.
Unable to scream, she's taken back to the Salvatore School and contained in a boundary spell. Landon and Alaric join Cleo and Hope to help identify what she is. Given the opportunity to speak when Cleo releases a candle flame, she wails once more in an attempt to gain her freedom, but with the demonstration complete, Cleo magically ignites the candle again, preventing her from speaking. Alaric and Landon immediately know she's a banshee and go about trying to figure out a wait to communicate with her.
Still confined to the boundary spell, Jed appears with Cleo, having figured out to get her to talk. They want to use the spell "Alias Vocem", which allows one to speak through another as a conduit, meaning she wouldn't be able to burst their eardrums. Landon has the idea for Jed to take Blue Calamus to prevent her from lying. Alaric signs off on the spell and Hope casts the spell, using her necklace. The spell is successful. Her voice now in Jed's body, she commends Hope for being clever, as this body cannot scream. Hope believes now they can have a civilized conversation and the banshee wonders if she's sure she wants to hear what she has to say. Alaric begins the questions, asking why she was sent here. The banshee freely admits that Malivore promised her freedom from the darkness in exchange for bringing him the girl, Cleo. Alaric wants to know why Malivore wants her, but despite being forced to tell the truth, that doesn't mean she has to give an answer. However, she knows that Hope has another question, and tells her to ask what she really wants to know. Hope wants to know who's going to die. The banshee explains that there are many possible roads, but one is clearer than the others. If Cleo stays, then Landon will die.
Alaric makes a second attempt to get answers from her. He knows about the legends and how her humanself was possessed by the banshee. He appeals to the human still residing within her and asks why Malivore wants Cleo. They will find a way to free her. She tells Alaric that the human women won't listen to him, that she won't believe him. She explains that after her child was taken, no one could tell her what happened to it. No one could heal the hole in her heart. She was abandoned and left to her grief. That's when she found her and possessed her. Alaric, however, is running out of time. The full moon is rising and Jed will turn with her still within his head. Hope appears and reveals that Cleo has left. Alaric wants to unlink them, but Hope has one final question for the banshee. With Cleo now gone, she wants to know if Landon is safe. The banshee explains that she wasn't sent to take Cleo but to drive her away from Hope's protection. With another path clear and another darkening, the banshee tells Hope that Cleo will die, too.
Learning her name from Jed, Alaric approaches her again. He knows who the woman was before she died. Her name is Kaelan. Her necklace is from the Clan Klinelarty from 1014. She commends him for his knowledge, but he is too late. Cleo's spell that prevents her from screaming breaks and she releases another wail, crippling Alaric. Doubled over in pain, he shouts to her that he knows what happened to her son. Kaelan stops the banshee's scream and wants to know more about Drystan. She attempts to dissuade Kaelan from listening, that he's lying to her, but Kaelan wants to know more. Alaric explains that there was a recorded census 50 years following when her son was taken. Drystan survived the battle and went on to have children and grandchildren and showed her the Doomsday Book, breaking the boundary spell. Kaelan is overcome with tears and joy about the family that her son went on to have. Alaric comforts Kaelan as she expels the banshee from her.
Banshees are human in appearance, and, unlike most supernatural creatures, they do not possess the power to shapeshift. They also do not have superhuman physical attributes such as super strength or accelerated healing, which gives them the same form of mortality as a regular human as well. Chris Argent has implied that this is because Banshees are not actually true supernatural creatures who are controlled by the moon or other mystical forces such as Werewolves and Hellhounds instead, they are humans with access to the supernatural, allowing the aforementioned mystical forces to flow through them so the Banshee can utilize the powers these forces create.
This could be why each Banshee introduced in the series has not had exactly the same power set while some powers (such as the ability to sense and experience premonitions of a person's death clairaudience, the power to hear things beyond human perception the ability to utilize a Banshee wail, and a connection to other harbingers of death) appear to be common among most or all Banshees, other powers (such as divination, true telepathy, supernatural intuition, psychokinesis, and astral premonitions) are unique to certain individuals, suggesting that each Banshee uses the supernatural forces flowing through her in different ways.
While Banshees have been said to have highly enhanced senses of hearing, this trait is not to the extent of the enhanced hearing of supernatural shapeshifters such as Werewolves or Werecoyotes, whose sense of hearing are tied to their physical enhancements and allows them to simply hear from farther distances and at lower volumes like their canine counterparts. Banshees, while seemingly possessing more sensitive senses of hearing than a normal human, do not have a shapeshifter's level of healing rather, they have the ability of clairaudience, with their ears seemingly tuned to supernatural frequencies, allowing their powers to convert those frequencies, otherwise on a level of the universe that no other creature can hear, into auditory premonitions to help them predict deaths.
Banshees are immune to most supernatural phenomena, possibly as a result of not being truly supernatural but still utilizing its forces. For example, Banshees can handle Mountain Ash like any other human, Druid, or Chimera, and it cannot be used to trap them or block them entry from an area as it would shapeshifters. Additionally, Banshees are immune to the Bite of an Alpha Werewolf and will not be transformed into a Werewolf if they are bitten, though they can have a negative reaction to the bite that is similar to a powerful allergic reaction caused by their body rejecting the mystical side effects for example, Lydia experienced these side effects after she was bitten by Peter Hale, which required hospitalization for an entire weekend. Banshees will also not be paralyzed if they are exposed to the venom of a Kanima.
The Banshee trait is known to be inherited by the females of a bloodline in the case of Lydia Martin, she is believed to have gained her Banshee nature from her paternal grandmother Lorraine Martin. It has been implied that their supernatural powers will be activated upon reaching adulthood in most Banshees, though extremely traumatic events can trigger these nascent abilities at an earlier age. For example, Lydia being viciously attacked by an Alpha Werewolf triggered her Banshee heritage and caused her to activate her powers at age sixteen, and Meredith Walker also seemed to have gained her powers while she was still in high school, suggesting that she, too, experienced a traumatic event that triggered her abilities earlier than normal, though this has yet to be explicitly confirmed.
Sometimes she has long streaming hair and wears a gray cloak over a green dress, and her eyes are red from continual weeping.  She may be dressed in white with red hair and a ghastly complexion, according to a firsthand account by Ann, Lady Fanshawe in her Memoirs.  Lady Wilde in Ancient Legends of Ireland provides another:
The size of the banshee is another physical feature that differs between regional accounts. Though some accounts of her standing unnaturally tall are recorded, the majority of tales that describe her height state the banshee's stature as short, anywhere between one foot and four feet. Her exceptional shortness often goes alongside the description of her as an old woman, though it may also be intended to emphasize her state as a fairy creature. 
"hence bean-síghe, plural mná-síghe, she-fairies or women-fairies, credulously supposed by the common people to be so affected to certain families that they are hears to sing mournful lamentations about their houses by night, whenever any of the family labours under a sickness which is to end by death, but no families which are not of an ancient & noble Stock, are believed to be honoured with this fairy privilege". 
Sometimes the banshee assumes the form of some sweet singing virgin of the family who died young, and has been given the mission by the invisible powers to become the harbinger of coming doom to her mortal kindred. Or she may be seen at night as a shrouded woman, crouched beneath the trees, lamenting with veiled face, or flying past in the moonlight, crying bitterly. The cry of this spirit is mournful beyond all other sounds on earth, and betokens certain death to some member of the family whenever it is heard in the silence of the night. 
In Ireland and parts of Scotland, a traditional part of mourning is the keening woman (bean chaointe), who wails a lament—in Irish: Caoineadh, Irish pronunciation: ['kɰiːnʲi] (Munster dialect), [ˈkɰiːnʲə] (Connaught dialect) or [ˈkiːnʲuː] (Ulster dialect), caoin meaning "to weep, to wail". This keening woman may in some cases be a professional, and the best keeners would be in high demand.
Irish legend speaks of a lament being sung by a fairy woman, or banshee. She would sing it when a family member died or was about to die, even if the person had died far away and news of their death had not yet come. In those cases, her wailing would be the first warning the household had of the death.  
The banshee also is a predictor of death. If someone is about to enter a situation where it is unlikely they will come out alive she will warn people by screaming or wailing, giving rise to a banshee also being known as a wailing woman.
It is often stated that the banshee laments only the descendants of the pure Milesian stock of Ireland,  sometimes clarified as surnames prefixed with O' and Mac,  and some accounts even state that each family has its own banshee. One account, however, also included the Geraldines, as they had apparently become "more Irish than the Irish themselves," countering the lore ascribing banshees exclusively to those of Milesian stock.  Another exception was the Rossmore banshee which supposedly heralded the death of a member of the family of Baron Rossmore, whose ancestry was predominantly Scottish and Dutch.
When several banshees appear at once, it indicates the death of someone great or holy.  The tales sometimes recounted that the woman, though called a fairy, was a ghost, often of a specific murdered woman, or a mother who died in childbirth. 
Most, though not all, surnames associated with banshees have the Ó or Mc/Mac prefix - that is, surnames of Goidelic origin, indicating a family native to the Insular Celtic lands rather than those of the Norse, English, or Norman. Accounts reach as far back as 1380 to the publication of the Cathreim Thoirdhealbhaigh (Triumphs of Torlough) by Sean mac Craith.  Mentions of banshees can also be found in Norman literature of that time. 
The Ua Briain banshee is thought to be named Aibell and the ruler of 25 other banshees who would always be at her attendance.  It is possible that this particular story is the source of the idea that the wailing of numerous banshees signifies the death of a great person. 
In some parts of Leinster, she is referred to as the bean chaointe (keening woman) whose wail can be so piercing that it shatters glass. In Scottish folklore, a similar creature is known as the bean nighe or ban nigheachain (little washerwoman) or nigheag na h-àth (little washer at the ford) and is seen washing the bloodstained clothes or armour of those who are about to die. In Welsh folklore, a similar creature is known as the cyhyraeth. 
Banshees, or creatures based upon them, have appeared in many forms in popular culture.
- Resonating Quake Resonating Quake (Augment)
- Although still a singular cast allowing free movement, Resonating Quake will only hit enemies once as it expands outward.
- Fixed casting Banshee’s Soundquake when hitting an enemy with a "grappling hook weapon" allowing you to move around.
- Fixed Banshee’s Silent stopping the Conculyst Whirlwind attack, rendering the Sentient invincible.
- Fixed Banshee's Sound Quake doing slightly less damage at low frame-rates (1.7% less at 30 FPS, 0.8% at 60 FPS).
- Fixed a bug that would cause Banshee's Silence to last longer depending on your frame-rate (approximately 5% longer at 60 FPS, 30% longer at 30 FPS).
- Buffed Silence's base Duration to 10/15/20/30 (20% at max rank) which now matches Sonar so you can cast them in tandem.
- Fixed aggressive flickering lighting when loading into Warframe with Banshee Prime on the diorama.
- Fixed Banshee being able to cast a perpetual Soundquake by initiating a handshake then pausing.
- Fixed the Teplo Syandana sitting too high on Banshee Prime and Banshee Prime with the default Banshee skin.
- Fixed Banshee Sound Quake ability causing her Syandana to fly straight up.
- Fixed Banshee Prime’s Helmet antennas flying straight up during her Sound Quake ability.
- Augment: Sound Quake - Resonating Quake Resonating Quake
- Fixed hearing headshot sounds while Silence is active.
- Fixed Silence freezing Sargas Ruk during his boss fight.
- Sonic Boom, Silence, and Sound Quake will no longer be able to push, stun, or stagger boss-type enemies.
- Augment: Fixed Sonar Resonance not properly functioning when an enemy is ragdolled during the killing blow.
- Fixed Sonar indefinitely stacking Resonance in the same location without a delay.
- Fixed Sonar visual FX displaying as super bright.
- Fixed an issue preventing some abilities (such as Sound Quake) from being deactivated using the Power Menu.
- Augment: Sonic Boom - Sonic Fracture Sonic Fracture .
- Augment: Sonar - Resonance Resonance .
- Augment: Enemies affected by Savage Silence Mod are now open to finishes while under the effects of crowd control.
- Fixed a bug that was incorrectly scaling Syandanas down on Banshee by 20%.
- Should address some physics issues with Syandanas.
- Augment: Silence - Savage Silence Savage Silence .
Banshee projecting his sonic scream
- Acoustikinesis: Banshee has the mutant ability to create powerful sonic waves with his voice with which he could achieve various effects.
- Echolocation: Banshee can generate sound waves underwater that ricochet off of metal objects and then back at him.
- Nausea Inducement: By producing an extremely-high frequency, Banshee can make people sick and lose their coordination.
- Sonic Scream: Banshee has the ability to scream at sonic levels that are loud and destructive. His screams are deafening to nearby humans and can shatter solid objects, such as glass, or scare away animals.
Banshee sonically propelling himself
Watch the video: Banshee Origins: The Complete Saga, Seasons 1-4 (July 2022).